AnnieRoot.index=AnnieRoot.index||{};
index.ResultTip=function(){
	var s = this;
	annie.Sprite.call(s);
    /*_a2x_need_start*/s.bg_mc=null;/*_a2x_need_end*/

    annie.initRes(s,"index","ResultTip");

    if(index.MakeMc.sceneId) {
        s.bg_mc.gotoAndStop(index.MakeMc.sceneId + 1);
    }
};
A2xExtend(index.ResultTip,annie.Sprite);
